![]() ![]() First, let’s look at the exploration side…Įach area you enter usually operates the same way – if there’s someone there then you talk to that person first, find out as much as you can, then proceed to explore the room as you find points of interest, items, and general information about the person or environment. There are two gameplay aspects to the game, the first is walking around and looking for clues, as mentioned above, and the second is retreating to your inner Mindmap and piecing together everything you’ve found so far. ![]() You have to multitask on the fly, piecing together clues and evidence between multiple mysteries and cases within your head – it gets so crowded in there, it’s like 50 shades of grey cells! Each chapter introduces a new set of goals and conclusions you’re trying to uncover, gradually leading towards the answer behind everything – which is presented in a Poirot-style informal chat to all the guests where you declare all the evidence and theories you’ve uncovered.Īlthough this game is very different to the previous ABC Murders (also from Microids), the gameplay and mechanics work great and makes the engaging narrative even more immersive and entertaining. That’s right, not only are you now trying to investigate the blackmail and deceit within this small group of friends and family, but you’re also on the lookout for a murderer and their motive for carrying out such a dreadful act. You agree to stay and casually investigate everyone present at the manor, as the victim believed that one of their guests is the suspect, yet things take a turn for the worst when one of the guests turns up dead… You find yourself returning to help out the family you dealt with in the first chapter, only this time it’s regarding threats and blackmail towards the family and individuals. Once you’ve successfully solved this first case, the game shifts forward a few years to when Officer Poirot has become a detective – yet still very youthful and slim, compared to the ‘well-fed’ TV adaptation. However, unlike the dreadful ferret-faced movie and terrible John Malkovich mini-series, I warmed to the younger Poirot within the game as he shares the same personality as the cult classic TV enactment. I was a little sceptical of The First Cases (how I’ll refer to it from now on) at first, I’m a massive fan of the ITV series and in my eyes, nobody can replace the look and sound of David Suchet. The publisher, once again, is Microïds – a studio that needs no introduction to fans of point-and-click, adventure, mystery, and immersive games. As such, there are a few similarities between the two games, combining a story that feels like it’s been written by the late Agatha Christie with the same logical and creative crime boards we saw in their previous game. This new and original story sees the famous Belgium detective solve a theft, blackmail, and murder mystery in a very immersive and interactive manner.Īgatha Christie – Hercule Poirot: The First Cases was developed by Blazing Griffin, the team behind the initiative Murder Mystery Machine which I reviewed last month. Just like busses, you wait a long time for a detective’s origin story and then two turn up at the same time! Next month sees the release of Sherlock Holmes: Chapter One, which I previewed HERE, and earlier this week I played through Agatha Christie – Hercule Poirot: The First Cases, using my ‘little grey cells’ in order to grab the platinum trophy. ![]()
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